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Xcom 2 latest patch lighting issues
Xcom 2 latest patch lighting issues













xcom 2 latest patch lighting issues

  • Fixed an issue where certain AOE attacks could be used when selected while the unit was in movement.
  • Specialists can no longer receive the Phantom ability through the Advanced Warfare Center.
  • Fixed multiple issues that would occur when a Gatekeeper is killed while affected by Chryssalid poison.
  • Fixed an issue where loot was not being given to the player after killing an enemy next to a soldier with a hacked turret.
  • Soldiers equipped with the Hazmat Vest will no longer be affected by Acid Burn when pathing over Acid.
  • Fixed a crash that would occur after opening an ADVENT garage door.
  • Fixed an issue where armor was not resetting properly after restarting the Avenger Defense mission.
  • Fixed an issue where XCOM units were hitching after pod reveals.
  • Evac zones can no longer be placed on a soldier.
  • Zombie Soldiers count towards “Soldiers Dead” counter.
  • Mimic Beacons can no longer be targeted by Aid Protocol.
  • Mimic Beacons can no longer be reanimated.
  • Repeater no longer triggers after Stock damage or damage done over time.
  • Fixed an issue where the doom countdown timer was refilling after the Avatar bar filled up.
  • The XCOM 2 team is continuing their work on improving the experience for everyone. Hop into a few MP games and let us know what you think of the new ability loadouts and point values!

    #XCOM 2 LATEST PATCH LIGHTING ISSUES INSTALL#

    If it doesn’t install automatically, restart Steam.ĭownloading the patch introduces new bug fixes, balance tweaks, and performance optimizations on top of a rebalanced multiplayer experience and new modding functionality. The May Patch notes (copied from the news post) are as follows:Ī new patch for XCOM 2 is now live! The patch will automatically install when starting the Steam client.















    Xcom 2 latest patch lighting issues